RED_BANDIT = SPAWN:New("RED Bandit-1"):InitRepeat():InitLimit(2, 0):SpawnScheduled(800, 0.3)
RED_BANDIT:OnSpawnGroup( function (OnSpawnGroup)
    MessageToAll("侦测到敌方战斗机正在活动", 10, "Bandit")
    SOUND_Bandit:ToAll()
end)

RED_BANDIT:SpawnScheduleStart()
RED_AEW = SPAWN:New("RED AEW"):InitRepeat():InitLimit(1, 0):SpawnScheduled(500, 0.3)
RED_AEW:SpawnScheduleStart()
RED_SU25 = SPAWN:New("RED Attacker"):InitRepeat():InitLimit(2, 0):SpawnScheduled(600, 0.3)
RED_SU25:SpawnScheduleStart()
BLUE_GROUND = SPAWN:New("BLUE ReconIFV"):InitLimit(12, 0):SpawnScheduled(10, 0.3):SpawnScheduleStart()

-- BLUE SUPPORT
BLUE_AEW = SPAWN:New("BLUE AEW") -- AEW
BLUE_IL78 = SPAWN:New("IL78M") -- IL78
BLUE_KC135 = SPAWN:New("KC-135") -- KC135
BLUE_Fighter = SPAWN:New("AI Fighter") -- AIFighter
BLUE_SEAD = SPAWN:New("AI SEAD") --AISEAD
BLUE_UAV = SPAWN:New("BLUE UAV") --UAV

-- BASE
RED_BASE_Suhumi = SPAWN:New("RED BASE-2")
BLUE_BASE_Suhumi = SPAWN:New("BLUE BASE-1")

RED_BASE_ATTACK_Suhumi = SPAWN:New("RED BASEATTACK-1"):InitLimit(7, 0):SpawnScheduled(600, 0.3)
RED_BASE_ATTACK_Suhumi:OnSpawnGroup( function (group)
    SOUND_Hostile:ToAll()
    MessageToAll("注意: 侦察到地方装甲部队正在后方集结,目标可能是苏呼米机场。", 10, "Warning")
end)
RED_BASE_ATTACK_Suhumi:SpawnScheduleStop()